![]() ![]() ![]() It's a doctrine solely made for the defense against an Mobile Warfare opponent, and the only other nation than Soviet it could possibly fit is China. ![]() New players can keep it simple, make many mistakes and yet still win! Posted by 4 years ago. Explain your choice, in detail, let people argue you with constructiveness. However it is a one trick pony: if it fails to avoid said war of attrition you’re worse off than with any of the other land doctrines. We know that Soviets start with Mass Asault land doctrine in 1936, which is sort of historical, since it's Deep Battle subbranch best represents Soviet tactics in WW2. Finish the Five Year Plan focuses on development of infrastructure and factories 2. The Soviet Union has a huge advantage over Germany, especially if the game starts in 1936. It depends a bit on your playstyle, SP vs MP, experience level, etc. Not to mention the speed bonuses for motorized. Each individual doctrine research has a base time to research of 255 days. For real effectiveness in MP switching to tanks is basicly the only answer if you wanna sure fire win. ![]()
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